P+ - Game & Watch - Subroutine - 0x29fb0

  1. if ((InternalConstantInt(LaunchSpeed) GreaterThan scalar(3.7)))
    1. SoundEffectStop(4498)
    2. SoundEffectStop(4499)
    3. SoundEffectStop(4460)
    4. SoundEffectStop(4491)
    5. if ((InternalConstantInt(LaunchSpeed) GreaterThan scalar(6.7)))
      1. if (RollADie value(2))
        1. IntVariableSet { variable: LongtermAccessInt (0x5d), value: 5 }
      2. else
        1. IntVariableSet { variable: LongtermAccessInt (0x5d), value: 0 }
        2. SoundEffect1(4498)
        3. SoundEffect1(4498)
    6. else
      1. SoundEffect1(4499)
      2. IntVariableSet { variable: LongtermAccessInt (0x5d), value: 0 }